Max Social Link Guide | GamesRadar+
End Game - Shin Megami Tensei: Persona 4 Golden: The year starts off The year starts off with another date if you happen to be in a Relationship. This is the home stretch, try to max out as many social links as you can. For Persona 4 Golden on the PlayStation Vita, a GameFAQs message board topic titled "Can you Can you max out social link without going harem route on 1st playthrough? You can avoid dating entirely if you so desire. In contrast, I failed to max out at least 4 social links in P4. .. For kawakami, you can i think you can continue her confidant only after a certain date .. I can't wait for NG+ as without the proficiency roadblocks maxing everyone.
That's about it I think. About the MC of Persona 3: Nothing ever fazes you. Just look at the opening cutscene. Others scream in horror when they suddenly end up in the dark hour. Too badass, I guess.
There are other scenes like this, but this is probably the worst of them. You watch the opening cutscene and you already failed to identify with your character because he is unbelieveably calm.
I guess some girls and women would like this kind of behaviour, but all of them? There are so many diffferent kinds of girls you can date in this game, I can't believe they are all into the "Whatever. They only get upset when they don't get their share of his manliness for too long. He won the superpower lottery with the Wild Card, that's fine so far.
I'm surprised he isn't able to use Aigis' guns as well by some unexplained reason. Also, he is extremely good at every sport he chooses to do. I guess Tartarus could be a great workout, but he gets explicitely complimented on his technique which you can only improve by practicing a lot, and not his superior stamina.
Shin Megami Tensei: Persona 4 - Walkthrough/guide
He even gets close to beating someone who is exceptionally talented and obsessed with the sport in question just by preparing for the event for like 2 weeks. I'm surprised the MC didn't outright win. We humans should all feel really, really bad for forcing this amazing person to die for our flaws because, well, he doesn't have any.
In additon to his unique ability to customize and switch personas, the other SEES members are pathetically ineffective compared to him. Yes, Junpei, it can be a little frustrating. Maybe they did this deliberately, considering all the lampshading. Maybe they were trying to make a point here. But really, I'd like a decent main character that I can relate to far more than an allegory that I can only understand after bearing with a horrible protagonist for a very long game.
I'm also not too fond of allegory in general. Carryduffp Carryduffp 4 years ago 8 He's a silent protagonist, I don't understand your problem. I'm not sure how to address some of your points but I'll go with the first one. The MC is calm because he doesn't fear death, be that because of his past or because he literally has death sealed inside him.
He does fear the death of other people though which is explains his actions when he saves people throughout the game - especially the ending.
Delta Delta 4 years ago 9 The MC's Marty Stu status makes sense when you consider that he's supposed to be an escapist character, so that the player can imagine themselves living this idealised school life where everyone loves them, they excel at everything they try their hands at, and even the fate of the world depends on their actions. Since any flaws would interfere with that shameless ego-stroking, and any actual charactisation would undermine the player's ability to project we end up with a kinda blank character with none of the quirks or flaws it takes to make an interesting or relatable character.[HD] [PS Vita] Persona 4 Golden - Rise Kujikawa Social Link [Lovers]
One thing I liked about the P4 anime is that Narukami actually has a couple of small instances of weakness, where illusions from Shadow Mitsuo and Izanami prey on his insecurities and fear of losing his friends, and he has to overcome and acknowledge that fear to get his ultimate persona the way others had to accept their own shadowswhich was a nice touch. I ended up with Rise because she really needed a hug at that point and apparantly hugging equals love in this game.
I felt bad about turning down Sun link with acting club when it came to it I would have gone with Yukiko, but I was a little disappoined in her when she went back to the inn.
I really liked the "follow dreams despite uncertainty" in the early scenes of the link and it felt like she was giving up and being dutiful. I know she supposedly realised how much the place actually meant to her but it seemed a meagre aspiration.
She turned into the "dutiful Yamato Nadeshiko" cliche a bit too much for my liking. Well look at the sun link. I strongly disagree out of personal experience. She may very well have taken off to see the world and change her future and this and do really well.
Hell, she still can do that by the end of her S.
Shin Megami Tensei: Persona 4 - Walkthrough/guide
Link, but there is one major problem: That whole time throughout her S. It reminded me of Stand and Deliver. When she drives out the TV people and things improve at the inn she realizes her family and home are dear to her.