The Sims 2: Pets for GameCube Reviews - Metacritic
The Sims 2 is a strategic life simulation video game developed by Maxis and published Game Boy Advance, GameCube, Nintendo DS, PlayStation 2 & Xbox In Nightlife, each date is a challenge to keep both Sims as happy as possible while accumulating aspiration points. Aging can be disabled via cheats. Unlockables Enable Cheats At the pause menu during the game PS4 News · PS4 Guides · PS Vita · PS3 · PSP · PS2 · PS Instead of using a cheat code to toggle "aging on" and "aging off" like in The Sims 2, you can de-activate the age in "Game Options" under "Options". It's a Date (20), Go on a date. My budget bagmane tech park yahoo dating Contact Us. At Yahoo!, Yahoo! I got the ps2 but i'd doubt my parents would purchase The Sims 2 Cheats Description: In this game while answering the questions and fulfilling tasks you should.
I then declare this Home. You can build a Home Tiki anywhere you wish and declare it home. It will simply make this one inactive; so don't worry about not being able to do so later. By doing this now you give yourself and your crewmates a place to fill their motives.
If your crewmates don't have that they will die. When they do have it, they will take care of themselves if they are tired, hungry, etc. It will also let you assign jobs to your Sim.
To do this, simply walk up to the Home Tiki and choose Sign up for a job. You can then use L2 to change to another Sim and do the same so they have a job. Then use L2 again to change back to yourself if you wish. Your other crewmate will carry out their job whether you control them or not. Once this is done I gather all items that I can from the beach then go exploring.
The first thing you will want to do is to go up to the airplane wreckage you see just ahead on your left and put the Airplane Radio into your inventory. If the radio is on, turn it off and it will then let you put it in your inventory.
Make time to befriend these new chimps so they will gather for you. Be sure to harvest Ti Leaves, as they unlock more clothing plans. Here you should be able to harvest Hardwood for the first time. This will unlock plans for the Hardwood Crafting Bench. Be sure to build all Benches as you get the plans for them because they all have their own items and tools. Harvest everything you can from this area then go into the Dark Cave Look for the cave opening with Silver Feet above it.
Since this is not a large area it's very easy to find. First go near the door with the round circle in it it's the only door in the place. Pick up the 4th Hieroglyphic piece lying to the left of the door. You can inspect the door now if you want, but you will need to return later to open it.
Next, go to the pond with the fireflies above it and get the Prince Loofalava statue that sits to the right of the pond. Go around and pick up all of the stones.
If you have the tools you need, harvest Obsidian. If not, don't sweat it! Head to the second pathway to the right of the 3 small ponds. You will see a small path leading up hill with 2 small pillars at the bottom and Silver Feet at the top.
Once you've rested just sleep in cave using your Sleeping Matexplore here next. On the ground slightly to the left of the face is your 5th Hieroglyphic piece. Hug the rock wall and head to the left of the face until you find the clay deposit. Harvest everything in the area — especially Sisal as you need this to make Rope and Twine. When you've finished, locate the grassy trail with the Silver Feet above it.
It should be just about perfectly opposite the Skull Face. Take this trail to the West River Plains. New Shelters and Farming Tools are also unlocked. I found my 2nd crewmate here. Get Chicken Feathers from the ground when a chicken runs off. The first time you collect the feathers new clothing plans are unlocked. Build a Chicken Trap and Trap a chicken. It may take a while after you've set the trap to actually trap one. You just have to keep trying.
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I would trap more than one so you can use one to eat and use one to harvest eggs. You will be able to build a chicken coop later on and harvest the eggs from it. There are a lot of new fruits here. When you're ready to move on to the next area you have 2 choices: If you wish to climb — go to the Silver Feet to your right and climb done. This takes a lot of energy away from you though.
If you wish to craft a bridge then go to the Silver Feet on your left. Approach the stones and select Craft Bridge. Crafting the bridge builds your Mechanical level and requires less energy to cross.
This is the route I take.
If you don't have rope yet, build a Crafting Bench and craft some here so you don't have to return to the beach. There's Sisal in this area too if you need it. Note you cannot cross here yet due to the quicksand. Face the pillars then look left just past the Sisal plant. It's your 6th Hieroglyphic piece. In this area you will meet a Wild Boar. Follow him or stand in his way and he will fight you. If you win you get plans for Boar clothes and a scarecrow unlocked, the Hunt a Boar goal completed, and a big fat ham to eat!
Cut away the vines then walk a step or 2 forward until you see the Transmitter. Put it in your inventory. Proceed straight past the plane to the small shoreline, take 1 step into the water and look to your left.
You will see your 7th Hieroglyphic piece lying in the water. Now look back along the shoreline to your right.
You will see the Princess Loofalava statue on the other end of the beach. Go pick it up. Head back to the plane and take the path to the right with the Silver Feet. This leads to East Beach. Harvest all you can from this area then head on to East Beach. You have also unlocked new plans for Home Decorations and Musical Instruments. This is also where I found my final crewmate. Go to the far right side of the beach where you see what looks like a pile of sand and pick up all of the Stones.
If you have a hammer and chisel you can harvest the Pumice sand pile now. If not either craft a bench and make the tools or just come back later to get it. Once you've harvested all you can from the beach, inspect either of the stone pillars. It gives you a new goal of getting to the volcano and unlocks plans for a canoe.
When able, craft the canoe, rest up, and then head for the Volcano. Your crewmates will automatically follow so don't worry about them. All goals up to this point should be completed except: New shelter plans are unlocked and you receive the Biscuit Isle book with new goals. Go to the far right side of the island and look behind small boulder with the pink and yellow flowers in front of it. There you will find the 4th and final statue — the Queen Loofalava statue.
This completes the "Find the 4 Statues" goal. It would be a good idea to go ahead and build a small shelter, beds, fire pit, and home tiki here so your crewmates can maintain themselves and not die. If a crewmate does die go to their grave it will look like a rock and mourn.
Once you do that you will be able to pick the Death Daisy. Harvest all you can from here then explore up the hill to Volcano Jungle. Circle around the path until you see the beehives, then focus on the small ledge behind them. There's a hot spring there.
Climb the small hill that leads to the ledge and head towards the hot spring.
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About halfway there on your left is your 8th Hieroglyphic piece. Once you have that, go get into the hot spring. You will find a piece to the Treasure Map. Get out of the hot spring. You've now completed the "Find the Hot Spring" goal. Harvest everything in this area including the Honeycomb from the beehive.
To do this you must have the Torch. This will allow you to first Smoke Out the bees. If you don't you will only get stung and no honeycomb! Once you are through continue on to the Geyser Plains. Just to the left on the ground is the final Hieroglyphic piece. The Hieroglyphic Stele plan is now unlocked.
When these are later forged together they fit inside the rectangular space you see on the door and a new path opens.
Once you've finished harvesting everything in the area head to the cliff by the steam geysers and Silver Feet. You will notice you cannot yet pass here. Just to the right of the Silver Feet is a small path leading up a small hill with a large boulder on top.
Approach the boulder and choose "Inspect. If not, go craft it. Your Sim will chisel the rock so it falls below to cover the geyser so you can pass. Now head back down to the feet and you will see you can now pass. Rest up then head to Volcano Overlook. It's the largest area in the game where you have room to build the largest house the Bungalow Mansion.
It also has a lot of area for planting a garden, building a chicken coop, and a lot of foot to harvest. It also has a beach nearby and an awesome view!
Harvest everything in this area, place a chicken trap, then explore. There are 3 paths to choose from. For now you should go to the Ancient Stairway. Before going up stairs to the temple, go to the right and harvest everything there. Then return to the stairs and head straight across to the Ancient Theater. It's the Ceremonial Platform. Select "Explore" to perform the Ceremonial Cliff Dive. Once you complete the dive it will tell you that you found a piece of the Treasure Map but a Shark ate half of it.
Swim to shore and fish until you catch a Shark and retrieve the Map Piece. Harvest all you can then go through the opening near the Ancient Pier. Ignore the Ancient Pier for now. It almost resembles an old stone piano. Approach and Repair it. The ground will then shake and a message says "A new island has risen from the sea near Pier Beach. You won't be able to craft metal tools just yet, as you need metal ore to do so. For now go sit on the Throne for a couple of seconds then walk behind the throne.
Pick up the Crown you see on the ground behind it. Go near the right temple door and pick up the Monkey Horn. Playing it fills the Music Motive and Creativity level. For now just put it in your inventory. You can find it under Leisure plans. Once you've done this, use the left path to go to Pier Beach.
Swim until your screen says "Crystal Island. Harvest the Clams then return to the Map. Go back to the Temple Interior. Your Sim will put in Stele and the door will open.
It will take you to Volcano Summit. You will also get a Treasure Map piece. Once you are able to get up again harvest Metal Ore. By now you should have all of the Treasure Map pieces. If not you should only be waiting on those that come in a chimps pack, by harvesting clams, or by message bottle. Continue to do those things until you have all of the map pieces. Once all of the pieces are yours, use the map to return to the Dark Cave. Your Crown will open the door. Enjoy the Palace goal is now complete.
Tribal Fashion plans are now unlocked. This is really all there is to do here. Use the map to go back to West Beach. Your Sim will then move the boulder to expose the Beach Tunnel. Choose Explore and it will take you to Pirates Cove.
The Sims 2 - Wikipedia
Walk onto the ship and use the stairs to go to the very back part of the boat. You can then harvest from the area if you wish. Once done, Go to the only other unexplored area with the Silver Feet and choose Explore. You have only one more goal to complete: The player can choose between playing a pre-made inhabited lot, moving a household into an unoccupied pre-built lot, or constructing a building on an empty lot.
One novelty from The Sims is foundations. The player switches among the "live" mode default to control Sims, the "buy" mode to add, move or delete furniture, or the "build" mode to rebuild the house.
Buy and build mode cannot be accessed when on a community lot, but can be opened by using the neighborhood view. It is also possible to import neighborhood terrains from SimCity 4. Sims can throw parties to gain aspiration points or invite the headmaster over for dinner in order to enroll their children in private school.
In Nightlife, each date is a challenge to keep both Sims as happy as possible while accumulating aspiration points.
Various other expansion packs introduce supernatural characters which Sims can be turned into, such as Zombies, Vampires, Werewolves, Plantsims, and Witches. Sims[ edit ] The main part of the game is to lead a Sim from the start of life to death. A Sim will be born when a female Sim and a male Sim try for a baby. The mother will spend 3 Sim days each day lasts 24 minutes though time can be sped-up pregnant before giving birth to a baby. Instead, every day, it "pops" to a bigger size.
Players can name the new Sim upon birth. The baby's appearance and personality will be based on the genetics of its parents though the baby's appearance is hidden until it becomes a toddler. Babies can also be adopted by calling the social worker on the phone, even by single parents or same-gender couples. The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child.
After 8 days, the child grows into a teenagerand will live 15 days before changing into an adult. After 29 days, the Sim will become an elder. An elder will eventually die; the length of this final stage depends on the aspiration bar when they become an elder.
Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically. For babies, this requires using the birthday cake. Toddlers, children, teens, and adults can use the "Grow Up" self-interaction. If the University expansion pack is installed, teens have the option to go to college, where they will be young adults for approximately 24 days. Aging can be disabled via cheats. Players will need to build up talent badges, skills and relationships with other people, so that they can be successful in their career.
Pregnancy, toddlers, teens, and elders are new stages of life. Young adult is a unique age added with the University expansion. Teen Sims will become young adults once they are moved to a University, and will be adults once they leave campus, regardless of the reason. Create-a-Sim[ edit ] In The Sims 2, Create a Family is entered by clicking the "Families" button in the lower left-hand corner of the neighborhood view, then clicking the large "Create New Family" button.
Clicking the "Create a Sim" icon will generate a random adult Sim, who may be male or female which can be edited by the player. As opposed to The Sims, any age besides baby or young adult which must be made in the University Create a Student may be created.
Instead of having to choose from already finished faces which include hair, it is now possible to alter the facial structure e. Different eye colors and an additional skin tone is available for the Sims as well. As in The Sims, there are five personality traits, and 25 personality points which can be assigned to those traits. Additionally, there are twelve pre-set personalities, one for each of the zodiac signs.
A zodiac sign will be set which matches the personality the player has selected for the Sim. The Sims 2 also comes with The Sims 2 Body Shop, which enables users to create genetics, makeups, accessories, clothes, and Sims, with the help of third-party tools, such as MS Paint, Paint. Social interactions[ edit ] There are several new social interactions introduced in The Sims 2.
These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration. Sims with certain personalities may not want to complete certain social interactions. Influencing  Influencing social interactions are introduced in the University expansion pack. A Sim is able to influence another Sim to complete a social interaction or a chore.
Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends the Sim has. It also can grow in size with business perks from the Open for Business expansion pack. Influence was also in the Nightlife expansion but added nothing.